24 Wins is a free, fan-made Formula 1 drafting and season simulation game. It lets you build a dream grand prix team by drawing selections from four decades of F1 history — from the turbocharged battles of the mid-1980s right through to the current era — and then pits your creation against a simulated 2026 grid to see how it would fare across a full 24-race championship.
The concept is simple but endlessly replayable: every draft is different, every season plays out its own way, and the challenge of assembling a team good enough to win all 24 races is deliberately hard to achieve. Whether you want to recreate a legendary line-up, experiment with unlikely combinations across eras, or simply chase a higher score than your friends, 24 Wins turns F1 history into a quick, strategic game you can play in a couple of minutes.
The game draws on a deep database of drivers, team principals, strategists, chassis, engines, and pit crews spanning from 1986 to the present day. Every selection carries its own performance rating, and those ratings feed into a Monte Carlo simulation engine that plays out each race with realistic variability — including qualifying pace, race execution, and the ever-present possibility of a mechanical retirement. No two seasons are ever quite the same.
24 Wins was built by Harvey as an independent passion project, born out of a love for both Formula 1 and the strategy games that let you tinker, optimise, and chase the perfect result. It is not affiliated with, endorsed by, or associated with Formula 1, the FIA, or any team, driver, or organisation. All names are used descriptively, and every rating is the game's own interpretation, created purely for entertainment purposes.
The game is free to play and always will be. If you have questions, feedback, or spot something that needs fixing, you can get in touch via the contact form.